![Iteration: the repetition of a process or utterance. repetition of a mathematical or computational procedure applied to the result of a previous application, typically as a means of obtaining successively closer approximations to the solution of a problem. a new version of a piece of computer hardware or software. plural noun: iterations Origin late Middle English: from Latin iteratio(n-), from the verb iterare (see iterate).](http://opencuny.org/adonlon/files/2015/04/Screen-Shot-2015-04-03-at-11.46.05-AM.png)
I am going to follow and blog along with the DML Commons course on Design Research over the next few weeks. Coming from the discipline of English, Design Research is not a familiar concept to me. This academic year, I started a postdoc in the library that has introduced me to formal aspects of project planning and iterative development culture in software development. From observing and occasionally participating in the development processes (establishing scope, writing user stories, testing and accepting stories), I have gotten interested in how to translate some of the practices into teaching and research. (And even daily life. This post about “failing faster” has captured my imagination. I’m trying to wake up early to write before heading to work. I need to keep tracking 3 day iterations. How many alarm clocks will it take?)
So, iteration is a word that has only recently entered everyday usage in my vocabulary. Since “iterate” already has a sense of repetition embedded, now “reiterate” (“to do a second time, again”) evokes some fugal Godel-Escher-Bach-style repetitions in my mind.
I’m looking forward to getting more of a sense of what design research means, and how I might apply it to my postdoc project, as well as research and pedagogy more broadly.
Comments by Anne Donlon